Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

O salão do clube estatísticas & melhores submissőes

Submissőes aceitas Submissőes ACC % Resposta errada Erro de compilaçăo Erro em tempo de execuçăo Tempo limite excedido
280 1532 419 537 98 140 336

RANK DATA Usuário:RESULT TIME MEM LING
41 2013-10-26 17:15:04 Duhan Caraciolo [UFPE] accepted 0.02 2.7M

C++

4.3.2

42 2013-11-17 21:26:28 gilberto accepted 0.02 2.6M

C++

4.3.2

43 2014-03-03 08:05:03 Mateus Bezrutchka accepted 0.02 2.7M

C++

4.3.2

44 2014-03-08 17:58:10 Ordan Santos accepted 0.02 2.7M

C++

4.3.2

45 2014-03-09 02:02:05 Junior Andrade [UNIFEI] accepted 0.02 2.7M

C++

4.3.2

46 2014-05-19 21:51:00 Bauke accepted 0.02 2.6M

C++

4.3.2

47 2014-08-19 05:44:51 Lucas Almeida accepted 0.02 2.7M

C++

4.3.2

48 2014-08-27 06:55:59 Thiago Ferreira Veiga accepted 0.02 2.7M

C++

4.3.2

49 2014-09-01 03:31:33 Thalyson Nepomuceno [UECE] accepted 0.02 2.9M

C++

4.3.2

50 2014-09-08 12:25:07 Vitória Guardieiro accepted 0.02 2.6M

C++

4.3.2

51 2014-09-08 13:32:27 Matheus Ferreira Gomes accepted 0.02 2.6M

C++

4.3.2

52 2014-09-15 13:11:25 Matheus Alexandre Paulino accepted 0.02 2.6M

C++

4.3.2

53 2014-10-04 04:04:07 Luiz Henrique accepted 0.02 2.6M

C++

4.3.2

54 2014-10-11 14:04:28 PHenrique accepted 0.02 2.7M

C++

4.3.2

55 2014-11-15 02:07:18 marlon accepted 0.02 2.8M

C++

4.3.2

56 2017-04-13 02:17:46 Rebeca Calazans accepted 0.02 6.5M

C++

4.3.2

57 2017-04-14 07:44:10 Pedro Igor accepted 0.02 2.7M

C++

4.3.2

58 2017-05-26 16:41:49 Lara accepted 0.02 3.1M

C++

4.3.2

59 2018-06-22 14:44:24 Lawliet accepted 0.02 3.1M

C++

4.3.2

60 2019-02-23 01:35:08 vladimir050 accepted 0.02 2.8M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.